My guide to networking
As in meeting people. Not routers, switches, IP addresses and stuff. I mentioned in the previous post about sales and marketing, that networking is an easy initial step. I have an entire presentation...
View ArticleThink of your eyeballs
By which I mean thinking about who your audience are. One of the most difficult challenges in marketing, is growing an audience. I recently wrote If you build it, they won’t come which is a...
View ArticleYear in review 2016
Time to reflect on the year gone by Today was the last day in the office at Moov2 for 2016, so I thought I’d cast my mind back over the past 12 months and reflect on what went on. Looking through my...
View Article2017
My personal goals for 2017… I love new year, it feels like a clean page and a fresh start. People are generally more positive and ambitious and it’s a great time to put the issues of the previous year...
View ArticleFilling the funnel
Some thoughts on finding potential, future customers. If you’re selling something, you have a sales pipeline. This pipeline is a metaphoric representation of the stages your customers go through up to...
View ArticleWhy I’m a terrible boss
If you’re reading this, you probably know I run a small software development agency. What you might not know, that my team does, is that I’m a git. We’ve adopted a phrase at Moov2 that I get cited for...
View ArticleGuide to GDC 2017
I’m heading out to GDC in San Francisco in March, here’s a guide to gdc as some prep work. GDC is one of the biggest events in the games industry calendar. I’ve been to many events over the years but...
View ArticleThe role of video game websites and game studio websites
Considering the role of video game websites vs studio websites. This is the first of a series of posts on planning, designing and building video game websites. A common theme I notice in the video...
View ArticleE3 2017 Highlights
Some thoughts on E3 2017. E3 is one of the biggest events of the year in the gaming calendar. I particularly enjoy seeing the different industry giants trying to outdo each other and getting a feel for...
View ArticleShareUp achievements
Our content creation meetup experiment seems to be working. About a year ago, I sat down with local student Jack Davies and discussed the idea of a meetup that encouraged attendees to make a real-world...
View ArticleThoughts on events
Some thoughts on the challenges of running events Venues Finding suitable venues is tough and expensive. Capacity, layout, accessibility, wifi, parking, transport links, tech (projector/audio etc),...
View Article5 things you could achieve at Hacksoton
Hacksoton is on 14th April in Southampton. It’s an amazing event that’s great fun regardless of how productive you are. However, with a bit of a plan there’s so much you can gain from our little event,...
View ArticleInclusive Design
Lately, I have been focusing on my awareness and appreciation of inclusive design in the digital space. A few years ago I attended a talk by accessibility expert Robin Christopherson (@usa2day) who...
View ArticlePlaying with Phaser 3
Finding my feet in HTML5 gamedev with Phaser 3 I’ve played with HTML5 game engine Phaser a few times over the years. Never more than a few experiments but I’ve always enjoyed the process and found...
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